The debate over artificial intelligence in the film and television industry reached a contentious boiling point in Turin, Italy, where tech leaders and visual effects professionals gathered for the View Conference. During a panel session exploring the concept of fully generated digital imagery, Cristóbal Valenzuela, co-founder and chief executive of the generative AI firm Runway, offered an uncompromising outlook on the future of performance art on screen.

AI Could ‘Absolutely’ Replace Human Actors, CEO of Generative AI Startup Runway Says at Italy’s View Conference: ‘It’s Already Happening in
Image via Variety

Runway Leadership Foresees Shift in Screen Acting

When pressed directly by an attendee during a fireside chat titled "Every Pixel Will Be Generated" on whether artificial intelligence would eventually displace flesh-and-blood performers, Valenzuela responded in the affirmative. He asserted that the shift could "absolutely" happen and argued that the process is already underway in certain capacities, framing generative technology as an emerging creative avenue and storytelling medium.

His perspective has also been detailed in personal writing, including an essay titled "It’s All About the Pixel Economy." In that piece, Valenzuela claimed the expense of producing visual pixels is dropping toward zero, envisioning an entertainment landscape where consumers may eventually generate bespoke content as quickly as they view it. In another essay, "The Cost of a Frame," he argued that artificial intelligence is dismantling the heavy expenses tied to high-budget Hollywood production.

Tech Industry Divides Over Craft and Spontaneity

Valenzuela's expansive predictions did not go entirely unchallenged on stage. Richard Kerris, vice president of developer relations and general manager of media and entertainment at Nvidia, defended traditional screen acting and the delicate chemistry that exists on physical sets. Kerris pointed to legendary moments of cinematic improvisation—such as Marlon Brando holding a cat while filming "The Godfather"—as proof of artistic human nuances that prompts cannot duplicate.

While Kerris argued that genuine human craft remains indispensable, Valenzuela pushed back, contending that emerging AI models will eventually advance enough to be directed with comparable nuance. Still, Kerris noted that storytelling, character design, and visual composition remain complex disciplines without a single automated solution, though he characterized widespread creative hesitation as an echo of past industry pushback against standard computer-generated imagery.

Nvidia’s principal technical evangelist for media, Jeff Kember, also spoke at the event, arguing that creative professionals are already using the technology widely behind closed doors. Kember remarked that even creatives silenced by company legal teams are actively deploying generative tools alongside those who discuss them openly.

Creative Pushback and Legal Disputes Over Training Data

Away from the main stage, the reaction among working professionals was far more critical. Several animation directors, game studio heads, and VFX specialists in attendance expressed frustration regarding the source material used to train commercial generative systems.

Addressing inquiries surrounding training datasets, Valenzuela maintained that critics misunderstand the mechanics of the technology, describing the belief that AI functions simply like a database as a core misconception. Instead, he argued that models are "learning from representation."

Yet the question of intellectual property remains an active battleground in the legal arena. A proposed class-action lawsuit filed by visual artists remains ongoing against Runway, alongside Midjourney, DeviantArt, and Stability AI, alleging that proprietary creative works were ingested to build generative software without artists' consent or financial compensation. Outside cases have highlighted the financial stakes; in July, a federal judge signed off on a $1.5 billion settlement between AI developer Anthropic and authors whose books were pulled from pirated digital libraries, even as courts continue to weigh the legal boundaries of training models under fair use doctrine.

As the court system steadily works through copyright challenges and creative guilds scrutinize machine-generated media, the divide between tech firms forecasting zero-cost production and traditional entertainment workers fighting to protect their livelihoods appears set to deepen across the industry.

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Source: Variety

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